RumorHoy tenemos cincuenta y ocho cartas nuevas de Zendikar. Si, oiste bien, 58. La mayoría son comunes, aunque hay alguans infrecuentes, raras, una mítica y dos cartas de las que no se conoce la rareza.

A leer este mini-spoiler y a prepararse para los torneos presentación de esta nueva expansión que parece venirse con todo.

Acá van las cartas, ordenadas por color y alfabéticamente:

Brave the Elements W
Instant (Infrecuente)
Choose a color. White creatures you control gain protection from the chosen color until end if turn.

Conqueror's Pledge 2WWW
Sorcery (Rara)
Kicker 6
Put six 1/1 white Kor Soldier creature tokens onto the battlefield. If Conqueror's Pledge was kicked, put twelve 1/1 white Kor Soldier creature tokens onto the battlefield instead.

Kor Aeronaut WW
Creature - Kor Soldier (Infrecuente)
Kicker 1W 
Flying
When Kor Aeronaut enters the battlefield, if it was kicked, target creature gains flying until end of turn.
2/2

Kor Cartographer 3W
Creature - Kor Scout (Común)
When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library.
2/2

Kor Hookmaster 2W
Creature - Kor Soldier (Infrecuente)
When Kor Hookmaster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
2/2

Kor Outfitter WW
Creature- Kor Soldier (?)
When Kor Outfitter enters the battlefield, attach target equipment you control to target creature you control.
2/2

Kor Skyfisher 1W
Creature - Kor Soldier (Común)
Flying
When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand.
2/3

Narrow Escape 2W
Instant (Común)
Return target permanent you control to its owner's hand. You gain 4 life.

Ondu Cleric  1W
Creature - Kor Cleric Ally (?)
When Ondu Cleric or another Ally comes into play, you may gain 1 life for each Ally you control.
1/1

Shepherd of the Lost 4W
Creature - Angel (Infrecuente)
Flying, first strike, vigilance
3/3

Hedron Crab U
Creature - Crab (Infrecuente)
Landfall - Whenever a land enters the battlefield under your control, target player puts the top three cards of his or her library into his or her graveyard.
0/2

Kraken Hatchling U
Creature - Kraken (Común)
0/4

Living Tsunami 2UU
Creature - Elemental (Infrecuente)
Flying
At the beginning of your upkeep, sacrifice Living Tsunami unless you return a land you control to its owner's hand.
4/4

Merfolk Wayfinder 2U
Creature - Merfolk Scout (Infrecuente)
Flying
When Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.
1/2

Reckless Scholar 2U
Creature - Human Wizard (Infrecuente)
T: Target player draws a card, then discards a card.
2/1

Sphinx of Jwar Isle 4UU
Creature - Sphinx (Rara)
Flying, shroud
You may look at the top of your library. (You may do this at any time)
5/5

Tempest Owl 1U
Creature - Bird (Común)
Kicker 4U (You may pay an additional 4U as you cast this spell.)
Flying
When Tempest Owl enters the battlefield, if it was kicked, tap up to three target permanents.
1/2

Trapfinder's Trick 1U
Sorcery (Común)
Target player reveals his or her hand and discards all Trap cards.

Bloodchief Ascension B
Enchantment (Rara)
At the beginning of each player's end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension.
Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.

Desecrated Earth 4B
Sorcery (Común)
Destroy target land. Its controller discards a card.

Feast of Blood 1B
Sorcery (Infrecuente)
Cast Feast of Blood only if you control two or more Vampires.
Destroy target creature. You gain 4 life.

Giant Scorpion 2B
Creature - Scorpion (Común)
Deathtouch
1/3

Hagra Diabolist 4B
Creature - Ogre Shaman Ally (Infrecuente)
When Hagra Diabolist or an other Ally enters the battlefield, Hagra Diabolist deals damage equal to target creature equal to the the number of Allies you control. Then gain that much life.
3/2

Mire Blight B
Enchantment - Aura (Común)
Enchant Creature
When enchanted creature is dealt damage, destroy it.

Ravenous Trap 2BB
Instant (Infrecuente)
If an opponent had three or more cards put into his or her graveyard from anywhere this turn, you may pay 0 rather than pay Ravenous Trap's mana cost.
Exile all cards from target player's graveyard.

Vampire's Bite B
Instant (Común)
Kicker 2B (You may pay an additional 2B as you cast this spell.)
Target creature gets +3/+0 until end of turn. If Vampire's Bite was kicked, that creature gains lifelink until end of turn.

Goblin Bushwhacker R
Creature - Goblin Warrior (Común)
Kicker - R (You may pay an additional R as you cast this spell.)
When Goblin Bushwhacker enters the battlefield, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn.
1/1

Gobling War-Paint 1R
Enchantment - Aura (Común)
Enchant creature
Enchanted creature gets +2/+2 and has haste.

Obsidian Fireheart 1RRR
Crature - Elemental (Mítica)
1RR: Put a blaze counter on target land without a blaze counter on it. Lands with blaze counters on them have "At the beginning of your upkeep, this land deals 1 damage to you". (The land continues to burn even after Obsidian Fireheart leaves the battlefield.)
4/4

Quest for Pure Flame R
Enchantment (Infrecuente)
Whenever a source you control deals damage to an opponent. you may put a quest counter on Quest for Pure Flame.
Remove four quest counters from Quest for Pure Flame and sacrifice it: Until end of turn, if a source you control would deal damage to a creature of player, it deals double that damage to that creature or player instead.

Ruinous Minotaur 1RR
Creature - Minotaur (Común)
Whenever Ruinous Minotaur deals damage to an opponent, sacrifice a land.
5/2

Runeflare Trap 4RR
Instant - Trap (Infrecuente)
If an opponent drew three or more cards this turn, you may pay R rather then pay Runeflare Trap's mana cost.
Runeflare Trap deals damage equal to the number of cards in target player's hand to that player.

Tuktuk Grunts 4R
Creature - Goblin Warrior Ally (Común)
Haste
Whenever Tuktuk Grunts or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Tuktuk Grunts.
2/2

Unstable Footing R
Insant (Infrecuente)
Kicker 3R
Damage can't be prevented this turn. If Unstable Footing was kicked, it deals 5 damage to target player.

Zektar Shrine Expedition 1R
Enchantment (Común)
Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Zektar Shrine Expedition.
Remove three quest counters from Zektar Shrine Expedition and sacrifice it: Put a 7/1 red Elemental creature token with haste and trample onto the battlefield. Sacrifice it at the beginning of the end step.

Frontier Guide 1G
Creture - Elf Scout (Infrecuente)
3G, T: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
1/1

Grazing Gladehart 2G
Creature - Antelope (Común)
Landfall - Whenever a land enters the battlefield under your control, you may gain 2 life.
2/2

Greenweaver Druid 2G
Creature - Elf (Infrecuente)
T: Add GG to your mana pool.
1/1

Mold Shambler 3G
Creature - Fungus Beast (Común)
Kicker 1G
When Mold Shambler enters the battlefield, if it was kicked, destroy target noncreature permanent.
3/3

Oran-Rief Recluse 1G
Creature - Spider (Común)
Kicker 2G
Reach
When Oran-Rief Recluse enters the battlefield, if it was kicked, destroy target creature with flying.
1/3

Primal Bellow G
Instant (Común)
Target creature gets +1+1 until end of turn for each Forest you control.

Quest for the Gemblades 1G
Enchantment (Infrecuente)
Whenever a creature you control deals combat damage to another creature, you may put a quest counter on Quest for the Gemblades.
Remove a quest counter from Quest for the Gemblades and sacrifice it: Put four +1/+1 counters on target creature.

Relic Crush 4G
Instant (Infrecuente)
Destroy target artifact or enchantment and up to one other target artifact or enchantment.

Savage Silhouette 2G
Enchantment - Aura (Común)
Enchant creature
Enchanted creature gets +2/+2 and has "1G: Regenerate enchanted creature".

Turntimber Basilisk 1GG
Creature - Basilisk (Infrecuente)
Deathtouch
Landfall - Whenever a land enters the battlefield under your control, you may have target target creature block Turntimber Basilisk this turn if able.
2/1

Vines of Vastwood G
Instant (Común)
Kicker - G (You may pay an additional G as you cast this spell)
Target creature can't be the target of spells of abilities your opponents control until end of turn. If Vines of Vastwood was kicked, that creature gets +4/+4 until end of turn.

Zendikar Farguide 4G
Creature - Elemental (Común)
Forestwalk
3/3

Adventuring Gear 2
Artifact - Equipment (Común)
Landfall - Whenever a land enters the battlefield under your control, equipped creature gets +2+2 until end of turn.
Equip 1

Blazing Torch 1
Artifact - Equipment (Infrecuente)
Equipped creature can't be blocked by Vampires or Zombies.
Equipped creature has: "T, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to target creature or player."
Equip 1

Expedition Map 1
Artifact (Común)
2, T, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.

Hedron Scrabbler 2
Artifact Creature - Construct (Común)
Landfall - Whenever a land enters the battlefield under your control, Hedron Scrabbler gets +1/+1 until end of turn.
1/1

Stonework Puma 3
Artifact Creature - Cat Ally (Común)
2/2

Trailblazer's Boots 2
Artifact - Equipment (Infrecuente)
Equipped creature has nonbasic landwalk.
Equip 2

Trusty Machete 1
Artifact - Equipment (Infrecuente)
Equipped creature gets +2/+1.
Equip 2

Kabira Crossroads
Land (Común)
Kabira Crossroads enters the battlefield tapped.
When Kabira Crossroads enters the battlefield, you gain 2 life.
T: Add W to your mana pool.

Magosi, the Waterveil
Land (Rara)
Magosi, the Waterveil enters the battlefield tapped.
T: Add U to your mana pool.
U, T: Put an eon counter on Magosi, the Waterveil. Skip your next turn.
T, Remove an eon counter from Magosi, the Waterveil and return it to its owners hand: Take an extra turn after this one.

Piranha Marsh
Land (Común)
Piranha Marsh enters the battlefield tapped.
When Piranha Marsh enters the battlefield, target player loses 1 life.
T: Add B to your mana pool.

Turntimber Grove
Land (Común)
Turntimber Grove enters the battlefield tapped.
When Turntimber Grove enters the battlefield, target creature gets +1/+1 until end of turn.
T: Add G to your mana pool.